Ready-made build (mod) «Furrien Mode» for CS 1.6
About this content
Description: the mod is a conflict between two teams: furies (former humans infected with a virus who seek to kill all the remaining living people) and the alliance (surviving humans united under the banner: "Death to the infected").
Author: 6u3oH
Version: 1.0 (beta)
The premise of the mod.
At the beginning of a round, one team becomes the furies (if it won the previous round or, in the event of a tie, if random selection determines it), and the other becomes the alliance (if it lost the previous round or, in the event of a tie, if random selection determines it).
The furies have their own model, high running speed, low gravity, and invisibility (they are invisible when standing still, semi-invisible when moving quietly (shift) or crouching (ctrl)); they cannot use weapons, only a knife.
The alliance has its own model, but no abilities (neither speed nor gravity); however, it can use weapons.
One team wins if it kills all players on the opposing team or if it detonates/defuses the bomb.
Each team has its own shop with various items. The shop is opened with the command /shop or by pressing N.
Furies' shop:
1) Health
2) Pliers
3) Explosive grenade
4) Flash grenade
5) Freeze grenade
6) Artifact D (damage multiplier) (accompanied by an icon)
7) Artifact R (health regeneration) (accompanied by an icon)
8) Artifact J (jump multiplier) (accompanied by an icon)
9) Sticky pads (ability to cling to walls [E])
Alliance shop:
1) Health + body armor
2) Pliers
3) Mp5-Navy
4) AK-47
5) M4A1
6) Machine gun
7) AWP
8) Explosive grenade
9) Flash grenade
10) Freeze grenade
11) Bunny hopping
12) Mine (placed on the ground; if a fury steps on it, it dies instantly) // Temporarily removed in the beta version
All the necessary settings can be found in the source code; everything is described in detail.
Team wins/losses are accompanied by a beautifully shimmering HUD in a random color, as well as distinctive music.
There is also a small informer, showing information about a player when you hover over them.
This is a trial release with a minimum of various additions, but a huge number of additions for the mod will be released soon, diversifying its interface.
Author: 6u3oH
Version: 1.0 (beta)
The premise of the mod.
At the beginning of a round, one team becomes the furies (if it won the previous round or, in the event of a tie, if random selection determines it), and the other becomes the alliance (if it lost the previous round or, in the event of a tie, if random selection determines it).
The furies have their own model, high running speed, low gravity, and invisibility (they are invisible when standing still, semi-invisible when moving quietly (shift) or crouching (ctrl)); they cannot use weapons, only a knife.
The alliance has its own model, but no abilities (neither speed nor gravity); however, it can use weapons.
One team wins if it kills all players on the opposing team or if it detonates/defuses the bomb.
Each team has its own shop with various items. The shop is opened with the command /shop or by pressing N.
Furies' shop:
1) Health
2) Pliers
3) Explosive grenade
4) Flash grenade
5) Freeze grenade
6) Artifact D (damage multiplier) (accompanied by an icon)
7) Artifact R (health regeneration) (accompanied by an icon)
8) Artifact J (jump multiplier) (accompanied by an icon)
9) Sticky pads (ability to cling to walls [E])
Alliance shop:
1) Health + body armor
2) Pliers
3) Mp5-Navy
4) AK-47
5) M4A1
6) Machine gun
7) AWP
8) Explosive grenade
9) Flash grenade
10) Freeze grenade
11) Bunny hopping
12) Mine (placed on the ground; if a fury steps on it, it dies instantly) // Temporarily removed in the beta version
All the necessary settings can be found in the source code; everything is described in detail.
Team wins/losses are accompanied by a beautifully shimmering HUD in a random color, as well as distinctive music.
There is also a small informer, showing information about a player when you hover over them.
This is a trial release with a minimum of various additions, but a huge number of additions for the mod will be released soon, diversifying its interface.
UPDATE TO VERSION 2.0
UPDATES TO VERSION 2.I
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