Rockstar and West Coast Customs built six life-size cars from GTA VI
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Rockstar Games and the West Coast Customs workshop unveiled six full-size cars modeled after vehicles from Grand Theft Auto VI. The project was revealed less than two weeks before the game’s release on PlayStation 5 and Xbox Series X|S, scheduled for 19 November.
Which cars were recreated for the project
The lineup includes the Grotti Cheetah, Pegassi Tempesta, Progen Emerus, Invetero Coquette, Albany Buccaneer, and Albany Manana. These names are familiar from GTA’s in-game vehicle lineup, where Rockstar uses fictional brands instead of direct licenses from real manufacturers. For the physical replicas, the team retained the recognizable shapes and designs of the virtual cars, including their distinctive colors and license plates from the fictional state of Leonida.
West Coast Customs and HYPEBEAST published images showing the real cars alongside their in-game counterparts. This presentation makes it possible to compare not only their overall silhouettes, but also trim details, paint jobs, and body features. The project is described in the source as the creation of full-size drivable replicas, but it is an automotive promotional collaboration, not an announcement that these cars have joined Rockstar’s real-world fleet or that a separate in-game feature is being added.
How in-game designs were combined with real cars
GTA models have recognizable inspirations, but they are not exact official replicas of specific production cars. The Grotti Cheetah evokes the Ferrari Testarossa from the 1980s, while the Pegassi Tempesta uses stylistic elements of the Lamborghini Huracán. The Tempesta, however, has police livery reminiscent of the Italian State Police’s vehicles. This combination is particularly noticeable: in Rockstar’s fictional world, the car keeps its own brand even when its design brings a real-world brand to mind.
The Invetero Coquette is designed in the style of the mid-engine Chevrolet Corvette C8. The Progen Emerus, in turn, resembles the McLaren Senna. This McLaren model was produced in a limited run of 500 units. Comparing the virtual car with its real-world inspiration helps clarify which design choices informed the in-game look, but does not mean Rockstar used a manufacturer’s license.
The two Albany cars draw on American customization culture. The Manana takes cues from a late-1960s Cadillac Eldorado and has oversized wheels in the donk style, which is common in southern Florida. The Buccaneer combines design elements from the Buick Riviera and a 1970s Ford Fairlane. It has been styled as a lowrider, with small wheels and a massive grille. Unlike the sports cars in the lineup, these two vehicles stand out specifically for their stylized take on modified American coupes.
Building the replicas and design details
Traditional metal frames and composite body panels were used in assembly. Custom wheels and some components were made using computer numerical control machining. Each car received a specially selected paint job to match the look of its in-game counterpart. The source does not provide the project’s cost, the time taken to build individual cars, or detailed technical specifications, so the scale of the work cannot be assessed in those terms.
An important part of the visual identity is the Leonida license plates, from the fictional state in the world of GTA VI. They connect the real cars to the game’s setting, just as the names Grotti, Albany, and Pegassi connect each model to the in-game vehicle system. The cars themselves, however, remain physical replicas, not licensed vehicles from real-world brands.
A convoy was spotted in Miami
The cars have already appeared in videos filmed by fans in Miami. The first reports of the convoy emerged in mid-October, shortly after the GTA VI release trailer was published. Photos and videos later spread further on social media; the article also cites a post by user GTA 6 Raf from 1 November 2026. The cars’ appearance on the streets gave fans a reason to discuss the project before the official comparison images were unveiled.
Miami and southern Florida matter to this lineup not only as the place where the convoy was spotted: the Albany Manana and Buccaneer designs also draw on local customization traditions. However, the source does not specify where exactly the reveal took place, who owns the finished cars, or whether Rockstar plans to exhibit them publicly. What is confirmed is the replicas themselves, their models, and the publication of images alongside their in-game versions.
West Coast Customs’ previous work for GTA V
This is not the workshop’s first collaboration with Rockstar. In 2013, West Coast Customs built a Bravado Banshee replica based on a Dodge Viper to promote Grand Theft Auto V. The car was then given away to a fan. The source does not mention a contest or the cars being given to players for the new collaboration, so the terms of the previous promotion cannot be assumed to apply to the GTA VI project.
The series’ refusal to license real car brands remains a defining feature: instead of Ferrari and Lamborghini, players encounter Grotti and Pegassi. This allows Rockstar to create its own brands and combine references to different manufacturers in the cars’ designs. The full-size replicas retain their fictional names, even though their shapes are clearly inspired by existing cars.
What is known about the cars in the game itself
Vehicle customization will return in GTA VI. According to available information, players will be able to change paint, trim, and wheels in garages. This describes the game’s announced features, not the results of independent testing; the source provides no details about the selection of available parts or the depth of customization. The project featuring six replicas showcases the appearance of specific models, but does not reveal any additional in-game parameters.
GTA VI preloading is expected to begin on 10 November and will require around 212 GB of free space. At launch, the game is announced for PlayStation 5 and Xbox Series X|S, while Rockstar has not yet announced a PC version. The console versions are scheduled for release on 19 November.




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